Post by lordvectra on Jun 16, 2018 4:01:05 GMT
Mable
PERSONALITY Cynical and edgy are nice words to sum her up. She can appear as bloodthirsty at times due to her love for battle. She seeks power like a villain and doesn't stop seeking for it. She is prideful and agitated if she feels like she's being tested. She dislikes the idea of having to prove herself, and often will not befriend those who ask her to do so. She can be flirty because she likes to be flirty. It's almost like a hobby for her. HISTORY BIO She wears a long pale dress and wields a double-edged scythe with both sides being as long as 7'2". Mable is a creation and guardian of a faraway God. She was found as a teenager in her own realm of demon as she hated her mother for her evil ways of manipulating people. This God killed her parents and took her in. She went through experiments to gain powers as the demonic she would’ve gained was lost with the death of her parents. He named her modified kind "Feather Daemon" with "Feather" meaning weightlessness. She was made guardian of her home planet's capital, but was sent to a place called "Earth" as her God detected unrest in that section of the universe. He often goes himself but asks Mable to check out what’s causing it. So she traveled from one universe to the next to reached planet Earth. She doesn’t go in public much. Pretty much only comes out at night. She reported demonic looking creatures in the spiritual plane. Her God granted her the knowledge of the spiritual planes she was looking at which led her to her side job as a predator hunting for immoral demons. Powers Hands of the Mist: Anything touched by the hand or mouth including anything connected to the object being held becomes weightless(immune to gravity). Magic Caster: Has powers of fire, water/ice, lightning, and wind. Can create many things made of the elements (i.e. spears, balls, bows, arrows, etc.) Element Transform: She can change one of her elements into another element by will (i.e change fire to lightning, water to fire, etc.) However, she cannot change the element of wind. Mist Powers: Her entire body is made of mist and can create more mist using heat and water to either make projectiles or make extensions to her body or even edit her own existing natural body parts. Mist Creation: She can create anything using mist, but the object she creates doesn’t contain any special abilities. For example, she can duplicate the time stone but she can only duplicate the appearance. If she wants to do something like create a steel spear, she can do so (her mist is partially magical which allows her to do this). Super Hearing: The water of her mist body allows her to receive auditory sounds quicker and louder than many normal human. Dim Lightning: The water of her mist body makes light travel slower, not as bright, and allows her to redirect it by bending it. However, although darkness also travels slower, it appears darker to her than the normal human eye, and she cannot bend darkness like she can light. Lightning and Water absorption: When struck by lightning or water, she can absorb it and use it as a “reserve.” Fly/Float: She can fly or float using wind magic. Mist Form: She can turn into actual mist but must use wind magic to move around. Invisibility: Can turn invisible by heating up her body but will result in her not being able to use fire for the time being. Superhuman Healing Factor: She heals herself by cooling and heating the air around her. Infinite Stamina: Has no breathing organs for stamina to be an issue. Soul Striker: Her weapon goes into the spiritual plane but is still tangible in the physical plane but only by her. During this, she can attack spirits and souls instead of the physical body and can even pass through souls; she can pick which souls to attack if one has many. Effect ends if she gets too hot or cold to the point she can’t use fire or water/ice. Black(i)Adaption Temperature: The hotter she is, the less effective physical attacks are(will go through her body and cause her no injuries or pain), the faster she is (she can obtain speed greater than Captain America if hot enough and even go faster with wind magic), and the lighter she is(wind feels a lot stronger to her in this state). The colder she is, the less effective magical attacks are, and the heavier she is (has strong wind resistance in this state). Weaknesses: Heating and cooling (combat weakness): If she gets too hot, she won’t be able to use fire or lightning. If she gets too cold, she won’t be able to use water or ice. Using fire and water/ice doesn’t make her cold or hot, however, it’s only from external sources. Also, she cannot make one side hot and one side cold or she would risk losing Edgy (RP weakness): By her being edgy, she rubs some heroes off the wrong way. Revengeful (RP and combat): If she loses to any villain, she wants revenge. Honorable (Combat): Despite her edgy characteristics, she will always give an opponent the opportunity to defend themselves. Anti-Tester (RP): If she feels someone is “testing” her, she gets aggravated easily against that person even to the point of ignoring them and never talking to them if they are her allies – attempting to kill them if they are the villains. Slow on foot (Combat): She has neglected speed so she is quite slow compared to many superheroes naturally. Equipment: Demonic Mask of the Plaeds: Creates a skin-tight barrier that negates teleportation and blocks movement from another plane into the barrier. Protects her face from attacks but has a limit. After it is broken, it will regenerate after a period of time. Mercy, Promise of Slaughter: A double-edged Scythe that can create portals with a swing on one edge and heals the wielder for every strike on the other. It can be split into two 7’2” scythes. Weighs equal to the max weight the wielder can carry. Dress of the Blue Angel: Allows you to better control her lightning powers. Roleplay Sample Daemon: “That is not part of our deal! You are to leave me alone while I possess the boy. In exchange, I gave you a powerful weapon!” Mable: “Actually, it was. I said I would leave you alone TO possess the boy. In other words, I leave you alone until you possessed the boy and you have.” Daemon: “You’re going to kill the boy to get me? How foolish can you be?” Mable: “Correction, I can target souls instead of the physical body, and since you are a soul controlling a kid’s body, I can still attack just little old you.” Daemon: “You betrayed me!” Mable: “Please, you just got beaten at your own game. You think I didn’t know the effect Mercy, Promise of Slaughter? It’s weight is equal to the max one can carry making it really hard to use and almost useless.” *Swings it like it’s nothing* Mable: “Everything I touch turns weightless. Speaking on your own game, you can bring out your friends.” Daemon: “Servants, attack this woman!” *They attack* *Mable lifts both demons up with her Scythes* Mable: “How cute, you broke a deal – a bogus one at that – that helped you more. Now the tables have turned; oh, do I enjoy wiping the floor with your kind.” Daemon: “No way you survived that! You can’t trick me.” Mable: “Demonic Mask of Plaeds, a mask that creates a barrier that temporarily renders attacks useless.” *Mable screeches and slams the two daemon servants down and they dissolve* Mable: “As I thought, your people are only as strong as your words and wit. You feel outwitted, lost, or token advantage of? Good. I made it my mission to make you feel like those you have done wrong to in the past. I am Mable, Guardian of the greatest God anyone can imagine. You will witness the great power to the woman who has killed ArchFiends!” *Screen goes black, you hear a bunch of nasty sounds, and then it goes normal with the boy hugging Mable and the daemon’s spirit out of the boy and dissolving* This is an example of how edgy she is. At first, it seems like she's siding with the enemy, when actually she is not. To a normal hero, however, that can be tough to swallow. Password here: Cosmos |
created by Lilith of Adoxography